Too Many Wallets
Open the inventory of any growing RPG and it looks like a currency exchange: coins for the basics, premium gems for the desirable, materials for growth, tickets and tokens for special doors. Each wallet exists to pace a different part of the game, and confusing them is how players end up rich in the wrong money.
The Digimon Up homepage guide covers progression broadly. This guide is a wallet tour: what each resource actually buys, which ones deserve hoarding, and which ones quietly lose value when they sit unused in a pile.


